

Showlogix, a developer of show and media control software, will be introducing their version 2. This version offers a real-time 3D rendering engine, along with a tool to project on complex objects.
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Content creation can be entirely separated from the positions of the projectors. Showlogix can use content rendered as unwrapped UV-texture of the 3D model, or also accept any 2D video, images, external inputs or text which will appear non-distorted, using projective texture mapping.
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By dragging the projector point, the outputs are calibrated in real-time. Edge-blend masks are automatically calculated.
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Optionally, warping and masking can be done manually on each projector to compensate for any model problems.
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Interactivity can be added to the 3D projected object by using the built-in tracking module. You can use cameras to detect motion for visualizing mouse & multi-touch events.
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Showlogix will be exhibiting at the Integrated Systems Europe 2016, Stand 1-E112, February 9-12, 2016.
SHOWLOGIX WILL UNVEIL NEW 3D PROJECTION MAPPING AT ISE 2016